Krimzon Framework is collection of tools and binaries for Windows Phone game development based on XNA architecture. I've been developing this framework for a year or so. Also, I created my first game for Windows Phone with it - Minesweeper Land. Idea behind development is to allow easy and intuitive design workflow upon creating a game ie. to create basic functionality with one or few lines of code as possible and let the engine take care of everything else in the background. Framework is divided through namespaces for sake of organization. Those include Audio, Grpahics, Input, Social, Utility and Engine. No public release is planned for now.